Project and Product

Projects

  1. Development of regional language translator applications using augmented reality technology.
  2. Design and build a city tourism object introduction application in Banjarmasin with a map simulation based on augmented reality technology.
  3. Design and build an application for introducing heroes and figures in the Wasaka Museum Banjarmasin based on mobile augmented reality.
  4. Design and build math game applications.
  5. Design and build interactive media for learning the Python programming language with problem-solving interaction paths.
  6. Design and build automotive education learning applications with augmented reality technology.
  7. Design and build an application introduction to building in Politeknik Negeri Banjarmasin based on mobile augmented reality.
  8. Face and expression detection in learning environment.
  9. Design and application development of computer network technology learning and wiring interaction based on mixed reality.
  10. Augmented reality in the Internet of Things

Products

The types of products and applications that have been produced and used are as follows:

1. AR-CAR is an Augmented Reality application for 3D modeling of a car both from the interior and exterior of the car. Download the Application | Download Book Marker.

2. ASEAN-AR is an Interactive Augmented Reality (IAR) application in Mobile Learning (M-Learning) to help learning the introduction of countries that are members of ASEAN. Download the Application | Download Book Marker.


Product / Project User Interface at a Glance

AUGMENTED REALITY

BandoAR

NdoBAR

AR-POLIBAN

AR-WASAKA

AR-Objek Wisata Kota Banjarmasin

AUTOC-AR

ASEAN AR

AR-CONDE

AR-PHOBIA

Augmented Reality with Sensor MLX90614 (Deteksi Suhu Badan)

INTERACTIVE MEDIA TECHNOLOGY

Interactive Media Technology with Artificial Intelligence and Problem-Posing & Solving Learning Model

GAME

Game Kibah

Game Wadai Banjar